![]() In the first game, players could discover a Moblin in a cave who pays Link while stating, “It's a secret to everybody.” In Zelda 2, Link could stumble upon a house that contained a slime stating its master is away. Throughout the Zelda franchise, there have been a number of otherwise dangerous monsters that do not attack Link. RELATED: How Zelda: Tears of the Kingdom Could Address BotW's Enemy Variety Criticism Not All Beasts In The Legend of Zelda Are Foes Battles should feel novel again, but one of the biggest innovations Tears of the Kingdom could make is bringing back one of Zelda's strangest types of monster, the friendly kind. A couple new foes have been spotted as well, like an underground worm and a considerably different-looking machine to BotW's Guardians that may be the Zonai equivalent. A number of old foes like Moblins, Bokoblins, and Stone Talus are already confirmed to return with updated designs, and most of Breath of the Wild's enemy roster will likely return in one form or another. Link's green arm should also present a refreshed set of abilities on-par with the old Sheikah Slate.Īnother unknown is the state of Tears of the Kingdom's monsters. Tears of the Kingdom will also feature entirely new airborne and underground areas with what will likely be the bulk of the brand-new content. The map of Hyrule is one of the few constants that fans know about, and even that will be altered with new equipment, puzzles, and NPC locations. No one's sure what The Legend of Zelda: Tears of the Kingdom will entail, but it's bound to add a lot of new elements to the popular formula set by Breath of the Wild.
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